Forty-five ways to think for yourself. One short lesson a day, a quick quiz, and a dollar for every trick they catch in the wild. Built for kids and teens.
The demo is a made-up family you can play with. No sign-up. · Free wall poster
Every ad, every group chat, every viral clip is engineered to get a reaction before a thought. School doesn't teach the defense. Most adults never learned it either.
The good news: a trick you can name is a trick that's lost its power. Kids who can say "that's a false dichotomy" out loud at the lunch table are hard to push around. Latticework gives them the names, the reps, and a reason to go looking.
Kids are never quizzed on an idea until they've been taught it. Then it comes back after 1, 3, 7, 14 and 30 days, so it sticks.
Five sets, each written three times: for little kids, middle kids, and teens. Same idea, different examples, different depth. The explanations below are the teen version, which is about right for grown-ups too.
First, notice the rush and wait ten seconds. Then every one of the 45 ideas hangs off one of three questions. That's what makes it a lattice instead of a list. Tap any dot to see which idea it is.
I built this for my kids. It started as a dinner-table game: one idea a night, and a dollar for anyone who caught it being used on them the next day. The jar filled up faster than I expected, and so did the questions. Latticework is what happens between dinners: the reps, the scenarios, and the scoreboard. The dinner is still the point.
Justin · Ballard Class
Leave your email and your kids' ages. You'll hear from a person, not a drip campaign.
Kids and teens. Every idea is written at three levels. You enter each kid's age and their lessons, quizzes and scenarios follow it, and you can move a kid up or down a level. Younger kids get one example and one thing to try; older kids get the full model plus how it shows up online. Little ones do it alongside a parent; teens run it themselves.
About five minutes a day for the kid: one short lesson, a quick quiz on ideas they've already learned, and one real-world scenario. Kids who want more can earn extra credit. For you, a minute or two approving what they caught, and one model at dinner whenever you can.
No, and it isn't trying to. The naming game happens between people. The site is the reps between conversations, and it hands you the dinner prompt each night so the conversation is easy to start.
Right now it's built for one family at a time, with one parent account. The live demo shows everything a class would use, with a made-up family and nothing saved. If you teach and want it for a classroom, leave your email below and say so; classroom use is exactly what we want to hear about.
Any phone, tablet, or laptop with a browser. It installs to a phone's home screen like an app. No app store, no downloads.
No ads, no tracking, no selling anything to anyone. Your kids' names and progress live in your family's account and nowhere else. Videos load only when a kid taps play, through YouTube's no-tracking embed.
Not set yet. Founding families get in first and get a say. The wall poster is free either way.