Forty-five ways to think for yourself, taught five minutes a day. A dollar for every trick they catch in the wild. For ages 7 to 13.
No ads. No tracking. Built by a dad of four for his own kids first.
Every ad, every group chat, every viral clip is engineered to get a reaction before a thought. School doesn't teach the defense. Most adults never learned it either.
The good news: a trick you can name is a trick that's lost its power. Kids who can say "that's a false dichotomy" out loud at the lunch table are hard to push around. Latticework gives them the names, the reps, and a reason to go looking.
A short quiz that brings each idea back after 1, 3, 7, 14, and 30 days, so it sticks instead of fading. Mixed up on purpose, so they have to think, not pattern-match.
A real-world scenario sized to their age: a pop-up, a group text, a headline, a voicemail that sounds like their brother. They call it, then pick the question they'd ask first.
$1 for catching a trick in the wild and explaining it. $2 for catching a parent, teaching it to someone, or changing their own mind because of evidence. You approve from your phone. The jar keeps score.
Every model is written three times: for a 7-year-old, an 11-year-old, and a 13-year-old. Same idea, different examples, different depth.
Every one of the 45 models hangs off one of these. That's what makes it a lattice instead of a list.
I built this for my four kids, ages 7 to 13. It started as a dinner-table game: one idea a night, and a dollar for anyone who caught it being used on them the next day. The jar filled up faster than I expected, and so did the questions. Latticework is what happens between dinners: the reps, the scenarios, and the scoreboard. The dinner is still the point.
Justin · Ballard Class
Leave your email and your kids' ages. You'll hear from a person, not a drip campaign.
Seven to thirteen. Every model has a version for each of three levels, and a parent picks the level for each kid. A 7-year-old gets one example and one thing to try. A 13-year-old gets the full model plus how it shows up online.
Five minutes a day for the kid: eight quiz questions and one scenario. For you, a minute or two approving what they caught, and one model at dinner whenever you can.
No, and it isn't trying to. The naming game happens between people. The site is the reps between conversations, and it hands you the dinner prompt each night so the conversation is easy to start.
Any phone, tablet, or laptop with a browser. It installs to a phone's home screen like an app. No app store, no downloads.
No ads, no tracking, no selling anything to anyone. Your kids' names and progress live in your family's account and nowhere else. Videos load only when a kid taps play, through YouTube's no-tracking embed.
Not set yet. Founding families get in first and get a say. The wall poster is free either way.